Hardware.
Hardware integration is in the studio's DNA — Arduino, Raspberry Pi, DMX lighting, transparent OLEDs, GPIO-controlled solenoids, USB scanners, capture cards. If it talks over USB, GPIO, serial, or MIDI, Remiam has probably bridged it. The team runs an in-house hardware lab (the Innovation Cabin) that lets the studio prototype on real components before committing to an installation. The hardware notes catalogue covers everything from Apple Silicon to Snapdragon X Elite to Raspberry Pi.
Virtual Santa
A Covid-era WebRTC platform letting parents book video calls with Santa. Kids picked Christmas-tree lights live, driven by an Arduino pinging a custom API at the booked time.
Anatomy Window
A chapter-based interactive experience for a healthcare-sector activation, delivered on a transparent OLED display. Visitors look through real glass and see anatomy and a therapy-area pathway come to life, with touch navigation, clinical references, and an idle reset for unattended use. Built for a worldwide event tour.
Cipher Room
A series of physical digital escape rooms built for a UK public-sector security body — four iPads facing each other around a central lockbox, all synced through a Raspberry Pi socket server that also drives the lockbox's lock and unlock as part of the puzzle. 1–4 players, multiple full-length and mini versions, designed to teach security practices through play.
Spin Booth
A camera-rig capture experience designed end-to-end in Adobe XD for a global beauty brand. The visitor stood in the centre of a rig, the camera arced around them, photos and a short video were captured and composited into a personalised output. Remiam designed every screen, every state, every output asset — the physical rig and the build itself were delivered by a separate technical partner. Toured across the UK and Ireland.
Sprint Lane
An Adobe XD design for a 100-metre sprint live activation for a global sportswear brand, deployed across Europe. Visitors ran a calibrated sprint on an on-site running machine paired with a screen displaying their pace, time, and rank — chasing their personal best and the live leaderboard. Remiam designed the visitor flow, in-run feedback, results screens, and the leaderboard end-to-end. Build delivered by a separate technical partner.
The Discovery Reef
A pose-tracked, fish-eye-camera-captured kids activation Remiam built for a UK shopping-mall family-activation tour. Children played a sequence of physical activities inside the activation zone, the camera and TensorFlow-powered pose detection recorded their session, and parents scanned a QR code to give permission and unlock the recorded clip for viewing online through a hosted family platform.
The Player Card
A multi-station live event activation Remiam built end-to-end for a sportswear-and-retail collaboration touring UK shopping malls. Visitors registered on an iPad, walked four physical challenge stations — reaction tap, vertical jump, grip strength, and football-accuracy kick — captured a portrait at the end, and walked away with a printed personalised player card scored against their attributes. A local server held the whole thing together and synced to the cloud for the leaderboard, analytics, and post-event card downloads via QR.
Trophy Tour
A multi-city UK activation tour built to build hype around a major football tournament. Pose-tracked keepy-uppy, an endless Mexican-wave loop where each visitor adds their wave to a growing crowd, a count-down-and-record goal celebration composited into a real goal scene, a studio-experience zone, and a Firebase-backed viewing platform where visitors could find and share their clip afterwards.
- 24 Aug 2026→
The phone grew a moving part.
Honor put a four-axis titanium gimbal on the back of a phone and shipped it at RMB 9,999. For a studio that maintains hardware in public spaces, the interesting number is not the megapixels. It is the duty cycle of a motor in something people drop.
- 23 Aug 2026→
Colour got cheap, the install did not.
Micro RGB started life as a single 115-inch halo product at $29,999. The 2026 lineup runs from 55 inches at $1,599.99, with a 100-inch still to come. For anyone specifying screens into a physical space, that changes which line on the quote is actually the expensive one.
- 16 Aug 2026→
The phone is the terminal now
Three more direct-to-device satellites went up on 5 August. The phone in a field worker's pocket is becoming the ground terminal, and that changes what an offline mode has to be.
- 14 Aug 2026→
Post-quantum arrived in a phone
Google put quantum-safe secure boot in the Pixel 11 security chip on 12 August. The camera got the coverage. The cryptography is the part that changes a specification.
- 7 Aug 2026→
The fold is two devices, not one screen
Huawei put an 18-inch foldable PC on sale on 5 August. The interesting part is not the panel, it is that the thing has two honest states and most software still pretends it has one.
- 3 Aug 2026→
Spatial computing needed something to hold
A components company, not a platform holder, has shipped a 299 dollar controller for Vision Pro. That gap is the interesting part, and it matches what we keep finding on site.
- 31 Jul 2026→
Privacy set the ship date.
Apple's smart glasses have slipped to 2027, and the reporting says privacy is a large part of why. A camera you cannot switch off is a hardware problem, and it is the same problem on every installation we put in a room full of people.
- 28 Jul 2026→
Apple leases the hardware now. Read the residual.
Apple Upgrade went live in the US today, a Klarna-backed lease on iPhone, iPad, Mac and Watch. The monthly figure is the marketing. For anyone running devices in the field, the interesting numbers are the residual and the return condition.
- 26 Jul 2026→
Flight 13 carried something real
Starship's thirteenth test flight put 20 working Starlink V3 satellites into space, relit an engine, and landed the ship intact in the Indian Ocean. The booster came down hard. The interesting change is not the splashdown, it is that the payload was real for the first time.
- 26 Jul 2026→
AMD showed a rack. We are watching the edge.
AMD's Advancing AI 2026 keynote led with a full rack of 72 GPUs for frontier AI. The announcement that actually changes what a studio can build was further down the slide deck: embedded silicon and a turnkey robotics platform small enough to sit inside an installation.
- 19 Jul 2026→
Printed OLED leaves the lab.
Lenovo shipped the first laptop with an inkjet-printed OLED panel this week. The screen is not the story. The manufacturing method is, because printing panels instead of evaporating them is what finally moves large OLED into the price bracket where we can specify it.
- 16 Jul 2026→
A keyboard for the agent fleet
OpenAI has released a 230 dollar keyboard for running Codex agents, with status lights, shortcut keys and a dial for how hard the model thinks. The gadget is a novelty. The instinct behind it, that a fleet of coding agents needs a control surface, is exactly right, and we already run one.
- 15 Jul 2026→
The handheld got faster by dropping Windows.
The Legion Go 2 shipped a SteamOS version in June, and independent testing has the same handheld running up to 75 percent faster on SteamOS than on Windows 11. The hardware did not change. The operating system did.
- 10 Jul 2026→
AR glasses stopped trying to be computers
Asus and Xreal put the ROG Xreal R1 up for pre-order at 849 dollars, shipping 14 July. It is not a spatial computer. It is a 240Hz display you wear, tethered to a box you already own, and that narrowing is the interesting part.
- 6 Jul 2026→
The Steam Machine is a fixed target.
Valve shipped a small SteamOS box on 30 June and everyone read it as a console. For a studio that keeps installations alive for years, the interesting thing is that it is a fixed, repeatable target you can buy off the shelf.
- 1 Jul 2026→
Wi-Fi 8 stops chasing speed
The next Wi-Fi standard keeps the same top speed as the last one and spends its whole budget on reliability instead. For the work we do in venues and on-site installs, that is the more interesting number.
- 29 Jun 2026→
A sub-1nm chip is a roadmap, not a part.
IBM has put nearly 100 billion transistors below the 1nm line. It is a real milestone and the right kind of news, but it is a roadmap for the decade, not a part you can specify this year.
- 28 Jun 2026→
AR glasses grew up by becoming a monitor
The ROG Xreal R1 puts a 171-inch screen on your face for the price of a monitor. The interesting part is what it refuses to be: a spatial computer.
- 26 Jun 2026→
NVIDIA's RTX Spark and the case for local inference
NVIDIA put 128GB of unified memory in a laptop and called it an AI PC. The interesting part is not the petaflop, it is where inference starts to run.
- 25 Jun 2026→
The AI memory crunch is now a tax on everything you ship.
Memory got expensive in a hurry. DRAM rose around 90 percent in the first quarter of 2026 as the big makers moved their lines to AI memory. If you ship anything with RAM in it, on a device or in the cloud, that is now a number you have to design around.
- 10 Feb 2026→
Apple Silicon, five years on: what we'd buy now.
Five years since WWDC 2020. M-series chips are now in every Mac and most of the iPads. The studio runs on them. Here's the configuration matrix we use when we're sizing a new machine for the team.
- 12 Jun 2025→
BlackBerry: the keyboard empire that built the modern phone.
Push email, a clicky keyboard, and a trackball. Before the iPhone made all of it obsolete, BlackBerry made enterprise mobile a real category. Some affection for the device that taught the iPhone what to copy.
- 30 Aug 2024→
Edge installations: when on-prem is a feature, not a compromise.
Some systems belong on the edge. The cloud-first reflex is wrong more often than the industry will admit. Here is the framework we use to decide, the hardware we deploy, and the conversation we always have with clients before specifying.
- 15 Mar 2024→
The Nokia 3310, and the phone that survived everything.
A week of battery life, a screen the size of a postage stamp, and the ringtone that defined a generation. Some affection for the phone that taught us hardware doesn't have to be fragile.
- 4 Feb 2024→
How Apple Silicon actually works.
Unified memory, performance and efficiency cores, the Neural Engine, the media engine. An honest walk through what Apple's chips do differently — and why it matters for the kind of work we do.
- 8 Nov 2021→
M1 Pro and Max: the Mac for serious work is back.
Apple just launched the redesigned MacBook Pros with M1 Pro and M1 Max chips. After four years of fan-noise complaints and butterfly-keyboard apologies, the Pro line is genuinely Pro again.
- 15 Dec 2020→
The Apple Silicon transition: the studio just got faster.
We've been running M1 MacBook Pros for three weeks. Builds are faster, fans are silent, battery actually means something. Here is what it changes for a small studio, the real benchmarks, the gotchas, and the buy-now recommendation per role.
- 30 Nov 2020→
When the Christmas tree pings an API.
Westfield needed Santa during a Covid Christmas. We built a WebRTC video-call platform — and let kids pick the tree lights live with an Arduino on the other end. Here is the technical walk-through, the production challenges, and the lessons we still apply to every hardware brief.
- 19 Oct 2020→
Meta Quest 2: standalone VR is finally good enough.
$299. No PC. No wires. 4K-class display. Hand tracking out of the box. The Quest 2 is the first VR headset we'd actually recommend to a non-enthusiast — and it changes what we'll build.
- 24 Jun 2020→
WWDC 2020: Apple's silicon bet.
Apple just announced it is moving the Mac off Intel and onto its own chips. The keynote was confident. The two-year transition window is ambitious. Here is what it means for studios, for the laptop market, and for the next decade of computing — plus the transition history that explains why we think it works.
- 8 Oct 2019→
Surface Pro X: ARM on Windows is here, almost.
Microsoft's first serious ARM laptop just shipped. The Snapdragon 8cx is fast, the battery is impressive, and the software story is exactly as broken as you'd expect.
- 5 Nov 2018→
USB-C on the iPad Pro. Finally.
Apple just put a real port on the iPad. After eight years of dongles and proprietary connectors, the implications are bigger than the announcement suggested — particularly for studios shipping installation work where the iPad has been quietly the most-used screen in the box.
- 21 Mar 2017→
The Switch is a category, not a console.
Nintendo just shipped a hybrid handheld-TV-tablet thing and outsold every prediction. The interesting part isn't the hardware — it's what 'category creation' looks like up close, and what builders of any product should learn from the last three weeks.
